I think mods are great. And if you’ve been following the best mods lists I’ve been compiling for RPS over the last several months, I dare say you feel somewhat the same. Be it superficial tweaks, or highly ambitious overhauls, the work of creative hobbyists is often wonderful – and anything which is capable of breathing new life into our most treasured games is surely worth celebrating.
One of the scariest Minecraft horror mods, Weeping Angels are not for the faint-hearted. These creatures of the night follow your character’s movement and react to it. They freeze when you spot them, and then they charge towards you when you are unaware of their presence. Thermal Expansion is a tech mod created by Team CoFH.It expands the usage of Redstone Flux (RF) in the world, adding machines that allow for processing resources, and ways to simplify transportation of items, energy and liquids to distant bases. Version 5 takes away different recipes for upgrading blocks and adds in upgrade kits to upgrade machines, dynamos, energy cells, and strongboxes, but.
Total conversion mods are arguably the most impressive of this remarkable bunch. Due to their often exceptional standard, pulling this list together was a daunting task. I’ve gathered my favourites below, including a number of honourable mentions after the core lineup, which cover a wide range of genres. Be it finely-tuned strategy or guns-blazing first-person shooting, and everything in between, you’re sure to find something that tickles your modification fancies here.
DayZ
Game – Arma 2
A child of Arma 2 and Arma 2: Operation Arrowhead, DayZ is a brutal post-apocalyptic zombie survival mod that’s as much about isolation and solitude as it is about fighting hordes of the undead. Sure, the infected want nothing more than to tear you limb from limb and feast on your festering insides, but a heavy drought, harsh famine, and an ever-dwindling amount of resources means cohabiting hostile human survivors present as much danger as the mindless monsters do. You’ll spend long spells of DayZ hiding away away in the wilderness, safer, and all the better for it. Arma 2’s DayZ mod proved so popular that it went standalone in 2013.
Multi-Theft Auto
Game – Grand Theft Auto: San Andreas
Multi-Theft Auto began life as an online multiplayer component for 2001’s Grand Theft Auto 3, then named GTA 3: Alternative Multiplayer. While also supporting 2002’s GTA: Vice City, MTA’s popularity was cemented by its support for Grand Theft Auto: San Andreas – the game which Multi-Theft Auto is still based upon today.
As Richard Moss explored in detail last year, Multi-Theft Auto – rather strangely – appears to be getting more popular with each passing year, even against the acclaim of Grand Theft Auto 5’s far more sophisticated GTA: Online. A number of entertaining game modes, loyal player-base and cartoon-like aesthetic keep things fresh, though, all of which has helped MTA operate for more than a decade with little sign of slowing down.
Sven Co-op
Game – Half-Life
When Valve’s flagship sci-fi FPS Half-Life failed to ship with default cooperative support, Dan Fearon – otherwise known as Sven Viking – set about crafting his own co-op experience. In 1999 Sven Co-op shipped its first version 1.0 and while Fearon didn’t expect it to be played by anyone besides him and his mates, the Half-Life community celebrated its release. In 2016, 17 years since inception – with hundreds of updates, tweaks and tinkerings along the way – Sven Co-op finally landed on Steam and has since accrued over 1.5 million players.
Expect co-operative play where players band together against AI NPCs, and collectively solve puzzles as a team. Familiar Half-Life weapons, character and monsters star, however the difficulty has been ramped up to suit team play. Furthermore, a healthy modding scene has helped keep Sven Co-ops maps and missions fresh.
S.T.A.L.K.E.R.: Call of Chernobyl
Game – S.T.A.L.K.E.R.: Call of Pripyat
Billed as a “free-play sandbox mod” for Call of Pripyat, the S.T.A.L.K.E.R.: Call of Chernobyl mod features 32 maps, some reworked level design, improved AI and customisable weather. Players can expect a new level named Trucks Cemetery, as well as a new character creation suite – “including name, portrait and faction selection” – alongside a new achievement, and a ranking and reputation system. Those who enjoy cooperative play should know Call of Chernobyl also boasts a companion system, and a PDA stats system and leaderboard. Update 1.4 released in September 2016 bringing with it some sweeping changes – the sum of which can be found by clicking the link above.
A Game of Thrones
Game – Crusader Kings 2
Crusader Kings 2’s A Game of Thrones was launched in 2012 and does what you almost certainly expect: transports the sprawling world of Westeros into CK2. While interweaving George R.R. Martin’s fantasy drama narrative and lore into Paradox’s grand strategy wargame, AGoT reworks Crusader Kings 2’s base game mechanics so that the real is less likely to fragment into multiple kingdoms – a la the television/book series. The off-shoot of this is of course that players fight to control one singular throne – the Iron Throne. As it stands, players can choose to play from any start date in the 300 years before Aegon’s Conquest through to the beginning of the fourth book, The Feast of Crows.
Counter-Strike
Game – Half-Life
When Minh “Gooseman” Le and Jess “Cliffe” Cliffe crafted Counter-Strike – a tactical shoot ’em up mod for the original Half-Life – the latter was still in school. After the selling the rights to Valve, Le moved to the developer’s Seattle headquarters to further develop the idea, while Cliffe spent two years wrapping up his studies before eventually joining his online partner. This was the first time the pair had ever met in person which somewhat surprising, given how popular Counter-Strike would go on to become. Counter-Strike: Global Offensive has since eclipsed the original in popularity terms, but, given the fact the majority of its players started out in the 1999 classic, it’s sometimes easy to forget CS:GO began life as a Gordon Freeman knock-off.
Team Fortress
Game – Quake
Team Fortress hasn’t always boasted the cartoon-like visuals its hugely popular second series entry has today. Now over two decades old, the original TF was written and designed by Robin Walker, Ian Caughley and John Cook, however quickly welcomed the many hands of intuitive map makers and modders who crafted a host of new arenas and weapons into the original idea. As a class-based multiplayer, Team Fortress weighs heavily on team-work (it’s in the name) as players do battle to ascertain specific objectives with Capture the Flag a particular fan favourite. Three years after inception Valve bought the rights to Team Fortress and released a standalone variation for Half-Life. Team Fortress 2 landed in 2007 and is to this day one of Steam’s most played games.
Black Mesa
Game – Half-Life 2
Black Mesa is a fan-made remake of the original Half-Life that’s been in development since the launch of Half-Life 2 in 2004. Said to be unhappy with the difference in quality between the GoldSrc engine (which powered the original game) and the Source engine (which powered HL2), mod team Crowbar Collective set out to reimagine protagonist Gordon Freeman’s debut outing against more modern tech – a journey which is still incomplete today. Following eight years of development, work on the free iteration of Black Mesa wrapped up in September 2012, with a paid version now available on Steam’s Early Access platform. The latter promises to include the otherworldly Xen chapters of the original, as well as surplus multiplayer maps and game modes.
The Stanley Parable
Game – Half-Life 2
Another game born from the Source engine that went on to spawn its very own standalone version. The brilliant work of Davie Wreden and William Pugh, The Stanley Parable perfectly illustrates the gratuitous grind of the 9-5 rat race while simultaneously taking a swipe at the illusion of choice – both in life and in videogames. The result is nothing short of brilliant as the player goes against the narrator – voiced superbly by British actor Kevan Brighting – as little events unfold in direct relation to your actions. Videogames have a knack for reinventing themselves to the point where critics are often left questioning the definition of the medium. The Stanley Parable is a perfect example of a mod-cum-game that rewrites the rule book.
Garry’s Mod
Game – Half-Life 2
One of the most famous Half-Life 2 mods which creator Garry Newman has long admitted was a mistake. Born from experimentations with the Source engine, Garry’s Mod was one of the first ever games to land on Valve’s Steam distribution platform and offers players a free-roaming physics sandbox within which to build whatever they want. There’s no rules, no predetermined goals, and no directions – “we give you the tools and leave you to play,” so reads the game’s Steam blurb.
Having spent the last decade growing a dedicated community, Garry’s mod now has thousands of game modes – such as the popular murder mystery-inspired Trouble In Terrorist Town – and over 300,000 downloadable models, maps and assets all housed within its Steam Workshop page.
Defense of the Ancients
Game – Warcraft 3: Frozen Throne mod
DotA 2 is Valve’s free-to-play MOBA juggernaut which tops Steam’s Top Games By Current Player Count list on a daily basis with upwards of 600,000 (sometimes way upward) players. Yet Defense of the Ancients once belonged to rival developer Blizzard. Sort of.
The original DotA is a multiplayer online battle arena mod for the Blizzard-owned Warcraft 3: Reign of Chaos and its expansion The Frozen Throne, you see. Similar to its acclaimed sequel, the name of the game is to attack and defend respective Ancient structures by way of high-powered heroes that can be buffed and levelled up along the way. Developed in Reign of Chaos’ World Editor suite, the idea has been reworked several times and, under the banner of DotA Allstars, has been maintained by renowned community designer IceFrog for over ten years. After acquiring the rights to the DotA name in 2009, Valve launched standalone sequel DotA 2 in mid-2013, however the original DotA is often cited as the game responsible for the MOBA genre.
Enderal: The Shards of Order
Game – The Elder Scrolls 5: Skyrim
Skyrim’s Special Edition gave players a good reason to revisit the now five-year old role-player when it launched towards the end of last year, however SureAI’s Enderal gave them a great one. Set within a beautifully realised world similar in size to its source material, with all new quests, characters and systems, Enderal is easily one of the best total conversion mods ever made. Its forerunner Nehrim, a total conversion mod for TES 4: Oblivion, set the bar high as far as reimaginings of Bethesda RPGs go, however Enderal is an even greater achievement. Assuming you own Skyrim, Enderal is free yet could easily justify a big budget game price tag.
Long War
Game – XCOM: Enemy Unknown
The XCOM series began with Julian Gollop’s wonderful 1994 turn-based strategy game UFO: Enemy Unknown (otherwise known as Xcom: UFO Defense), however lost its way slightly after that. Hasbro Interactive’s acquisition of the development reins from Microprose and Mythos Games saw the series move into third-person shooter territory, before two proposed games were cancelled ahead of an 11-year hiatus. In 2012, Firaxis released XCOM: Enemy Unknown and the turn-based strategy game was returned to greatness.
Catering to the masses however meant some fans of the original found EU more forgiving than the mid-’90s classic – which it seems the creators of the Long War mod noticed too. By introducing over 700 changes to the base game and its expansion XCOM: Enemy Within, Long War offers a longer, more complex, and far more difficult slant on Enemy Unknown. With more strategic choices and customisation options, Long War gives players more tools to thwart the alien invasion, however expects more from them in a campaign which closer reflects the original Xcom. As such, it’s tough but fair and can easily swallow hundreds of hours of your time.
Honourable Mentions
Action Quake 2
Game – Quake 2
Game – Quake 2
A fine twitch-shooting deathmatch Quake 2 mod that still has a distinct following today. Alice is a big fan.
The Dark Mod
Game – Doom 3
Game – Doom 3
An open-source Doom 3 mod designed to reimagine the original stealth ’em up Thief. Complete with an editor, The Dark Mod has accrued over 80 fan-made missions and campaigns.
Fallout: Project Brazil
Game – Fallout: New Vegas
Game – Fallout: New Vegas
An unofficial prequel to Fallout: New Vegas – set in the Mojave and its surrounds and not South America.
Natural Selection
Game – Half-Life
Game – Half-Life
A wonderful Half-Life mod which melds first-person shooting with real-time strategy. Has since been eclipsed by Natural Selection 2, however is still considered one of the best HL mods of all time.
New Horizons
Game – Stellaris
Game – Stellaris
A work-in-progress mod whose most recent update is mighty impressive – offering players more than 50 pre-scripted races with canon starting positions and tonnes of ships and weapons. A great tribute to Star Trek that’s also an equally great Stellaris mod for those not interested in the Enterprise.
Long War 2
Game – XCOM 2
Game – XCOM 2
Resigned to this side list only because I feel the original Long War is marginally better. Like its forerunner, it could be argued this is as good as – if not better than – its source material.
Nehrim: At Fate’s Edge
Game – The Elder Scrolls 4: Oblivion
Game – The Elder Scrolls 4: Oblivion
Similar to Long War 2 above, Nehrim lives in the shadow of its counterpart which, in this instance, is Skyrim total conversion Enderal. Nevertheless, Nehrim is a fantastic achievement and a must have for any fan of the role-playing genre.
I guarantee you’ll find at least one or two total conversion mods above that’ll add hours of play onto on your favourite games – but with so many quality fan-made projects out there today, I’ve inevitably overlooked some worthy of note. Here’s the part where I turn this over to you guys: which of your own favourites have I missed? Let me know in the comments below.
- LevelSkip»
Mods, or modifications, provide a whole new gaming experience. They add new content, change the look and feel of the game, and bring plenty of surprises. For Minecraft, fans have created plenty of fun and in-depth modifications. Some were developed to optimize speed and gameplay, while others are expansions that bring new content.
Some were developed for their horror. Textured cubes can indeed give you the creeps; a few Minecraft mods available on the Internet may trigger panic attacks. Check out these scary Minecraft modifications.
![Minecraft Minecraft](/uploads/1/2/4/3/124354619/727673332.jpg)
1. Amnesia Brute Mod
Inspired by the Amnesia horror game, this fan-made mod is a well-attempted cube version of the all-powerful Gatherer, Brute. The grotesque-looking split head and the scary bellows it belches out can certainly give you nightmares.
Brutes appeared rarely in the original game, and they rarely occur in this Minecraft mod. The mod developer gave Brute a very low chance of spawning, for that element of surprise. You will never know when it will attack. And if you spot one, don’t you dare come closer to it. The monster will leave you in splits!
2. Levi’s Nightmare Horror Map
Levi’s Nightmare is a labyrinth of horrors. It’s a huge map and has some scary surprises in store for gamers. According to this map developer, you play the character of Levi Insecttis who wakes up alone in an unknown place. You will need to help him find answers about his whereabouts. The story will remind you of any survival horror game, and since it’s Minecraft, things will get very creepy at night.
Levi’s Nightmare has some rules, such as allowing players to craft levers and buttons, and not destroying any blocks. Nighttime experience can really get spooky and there are some shocking stories to learn and creepy entities to encounter. A must-try mod for scare-buffs!
3. Horror Mobs
Created by an ardent horror fan, Horror Mobs adds creepiness to Minecraft. Mobs (extra non-player characters) in this mod pack include frightening ghouls, a shadow lurker, and a creepy half-zombie/half-spider called “The Thing”.
Of these horror characters, Shadow Lurker scared the daylights out of me. He's actually a headless version of Enderman, carrying a victim's head. He is searching for his new prey, so that he can replace the old head with a new one. Beware. He is deadly and attacks silently.
Another scary mob is the Thing, a zombie-spider breed that’s quite swift in his movements and attacks. The way he screams while charging at the player is too frightening, even for a seasoned horror gamer. The Groany Ghoul seems pale and unassuming, but can really be scary once he locates his target. There are many more, including the spooky Reaper, the Scary Twins, and the Monster Sea Dweller.
All mobs drop goodies once you kill them. You get organs when you kill the Thing, and grave cobblestones from the Ghoul. All are scary, but watch out for the Thing!
4. The Compound
The Compound is one of the lesser-known Minecraft horror mods. It was one of the first survival horror map mods developed for this game. Many elements have been inspired by Penumbra. Much of the horror in this map takes place inside a spooky little compound. The interiors are strikingly similar to the ones shown in the second Penumbra game.
Trapdoors, secret doors, and plenty of frightening surprises awaiting you. Once you are inside the compound, you will hear a faint, spine-chilling groan echoing through the hallways. There’s no way to escape and you will need to be quite stealthy while exploring the compound. The game has its own set of rules, which you can get at the official forum.
5. John Mod
John’s pale white texture and morbid expression are scary, to say the least. His origins are mysterious, but who cares about origins when you have such a horrifying creature charging toward you.
Once this mod is installed, you will see mini-Johns appearing randomly in small groups. They appear mainly during the morning. At night, the mega giant Johns spawn and attack you from nowhere. However, it is difficult to spot one, as the spawn rate is quite low. And if you do spot a creepy John ... make sure you are well-equipped.
Trivia: Nobody knows John’s origins. He might be a Minecraft fan’s prank mod or he might have been inspired by a video game. Do you know his origins? Post your comments if you do.
6. Survival Horror Map
Survival Horror Map is one of the most complete and creepy horror mods. Like other maps, it has some rules and objectives. You must kill waves of monsters that are trying to destroy your house and kill you. The objective is to survive all 25 waves without breaking any blocks.
The map’s haunted house setting is indeed quite scary. After wandering around in a dark forest, you find a shelter in a mansion. Once you get inside, you will find a bedroom and some weapons with which you will need to defend your avatar.
Scary ghouls start appearing once you’ve entered the house. To make things worse, lights go off and you will need to fix the generator to ensure darkness does not engulf your bedroom. If this doesn’t send panic waves, then wait until you run out of supplies; you will have to manage food and potions as well as ammo, or else the monster wave will kill you in seconds. A must-play map, if you take my advice, and a sure-shot scare treat for all you survival horror game lovers!
7. Slenderman
Slenderman was one of the very first horror mods to hit the Minecraft forums. A fan-made modification, Slenderman is the creepiest of all monsters. He can appear from nowhere and disappear at will, and can teleport the player to an unknown location.
Slenderman, a fictional character in many Internet creations, is a terrifying serial killer notorious for kidnapping and killing innocent souls. He is also known for infiltrating minds and driving players insane.
He does not appear often. You might stumble upon two or at most three Slendermen in a biome. But his rare appearances make him scarier. You just don’t know when he will suddenly and randomly appear.
He won't spare you if you come into his field of vision. And he can easily spot you from a distance, even if you are behind a transparent surface. He also has the ability to destroy torches and other light sources. Slenderman is very dangerous if not killed immediately. Not for the weak-hearted!
8. Stalker Creeper
One of the scariest Minecraft mobs, the Creeper, needs no introduction. These four-legged creatures lie in ambush in biomes with light level less than 7, and when an avatar comes in contact with them, they explode, damaging surrounding blocks. However, you can play a bit of hide and seek and kill them by sneaking up on them from behind.
But what if these creepers were to stalk you and come right after you wherever you go? Well, the Stalker Creeper mod changes the behavior of these four-legged monsters in a way that can give you a nasty surprise. No, you cannot hide anywhere. They will find you! No way are they getting any stupider once you install this mod. And this will certainly make your gameplay experience way creepier.
9. Herobrine
Herobrine mobs are a nightmare once you stumble upon them. Although they look like your average Minecraft character, their strange behavior sends chills down your spine. They appear suddenly from nowhere, run towards you quickly, and cannot be trapped easily, which is why there’s a contest in the official Minecraft forum to trap the mobs and save the world from their menace. Mind you, they are very hostile and can totally destroy your character in two blows. You can download the mod from the official forum.
10. Weeping Angels
One of the scariest Minecraft horror mods, Weeping Angels are not for the faint-hearted. These creatures of the night follow your character’s movement and react to it. They freeze when you spot them, and then they charge towards you when you are unaware of their presence.
The creepiness does not end here. They even try to extinguish any fire source (torches, for example) at night, making it easier for them to attack the player. Tread carefully at night or when you step inside a cave during the day. At a light level less than zero, they won’t stop and can be quite menacing,
Weeping Angels have a low spawn rate (five percent), so spotting one is a rare phenomenon. They also have the ability to teleport a player, but teleporting chances are rare. They can be killed, but I won’t reveal any secrets here.
Trivia: For those not in the know, the Weeping Angels mod was inspired by a fictional alien race of the same name.
These indestructible frozen angels appeared in a Doctor Who episode called Flesh and Stone, where they were found moving for the first time.
Which of These is the Scariest Minecraft Horror Mod
All screenshots courtesy of the respective mod developers.
- John was a mod inspired from a horror game(don't know which it is really old) and is actually a recreation of the original john mod(which for some reason has gone wiped off the face of the Internet.)
- the weeping angles actually first appeared in Blink
- Weeping Angels sounds like the most interesting mod, might have to add it into my next hardcore playthrough.
- OMG I love doctor who the weeping angels exposed is my favorite i like it when they get inside the companions mind
- I think the weeping angle is the creepiest after reading this
- oh gosh I remember that episode of Doctor Who...I'll never watch another one at night again...
- This looks very interesting I might have to check some of these mods out, and possibly add them to the server my cousin and I play on.